|Scratch pixelart by James Beaver
I really didn't like how the first Wonder Momo sprites I'd made turned out, mostly because there were rushed for the last 2012 update's tribute to games that were celebrating their 25th anniversary. I traced over my WM sprite to make the uncostumed Momo and the results are better, especially the face. I'll probably take another shot at Wonder Momo with that newer sprite as a base, but it'll be hard to keep within the 16-color limit (the same limit most sprite-based fighting games had) and make it look good. The background is a quick, lazy recreation of her game's first stage play backdrop.