I’ve been getting some nice, positive feedback about the Blacktron pic so I decided to finish and post this a bit earlier than I planned. There will be no Sunday update tomorrow because I’m getting it out of the way early with both this picture and the full color Tyris Flare pic from Friday. Expect […]
Filed under: Illmosis updates by James Beaver
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I finally have the new pic of Tyris Flare, the amazon from Sega’s 1989 classic hit Golden Axe, in full color. This is probably one of the better coloring jobs I’ve done in a while mostly because I tried a few new tricks that didn’t turn out like crap. I also took my time with […]
Filed under: Illmosis updates by James Beaver
Tags: golden axe
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I didn’t plan to finish the Blacktron pic so soon but I decided to go ahead and do that. This gets Blacktron off the Redemption List because I’m happy with the way it turned out. I’m not sure when I’ll have Tyris Flare’s art fully colored in but here’s a preview of how she looked […]
Filed under: Illmosis updates by James Beaver
Tags: golden axe, Lego, Redemption List, Sega
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There isn’t much to show in this update. The last few weeks have been pretty Lego-fied for me with finally getting the Toy Story Army Men pack (for custom purposes) and some Space Police sets and some other stuff I’ll talk about later. All of this made me return to the redemption list and draw […]
Filed under: Illmosis updates by James Beaver
Tags: illmosis scrapbook, Lego
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Nothing much here this week. I spent most of last few days working on a big update of ScrollBoss sprite gallery structure along with being a bit worn out. One thing that I’m able to throw on the site is a few of the color scheme ideas I have for that new PowerKore design I […]
Filed under: Illmosis updates by James Beaver
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Tyris is in base color mode along with having a bit of her linework cleaned up. I still don’t know when the full color version will be finished. Sorry for the late posting but I’m putting the finishing touches on the new ScrollBoss sprite gallery. I want to get that out of the way A.S.A.P. […]
Filed under: Illmosis updates by James Beaver
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This one may be later than normal but there’s still an update this week. The main thing to see here is a new picture of Tyris from Sega’s classic side-scroller, Golden Axe. The earlier attempts to drawing her again like this one and this other one didn’t lead to much but that last one was […]
Filed under: Illmosis updates by James Beaver
Tags: final fight, golden axe, video, video games
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Sadly, this is one of those low-content updates I was talking about. I decided to scrap the idea I had for that group-shot I was stuck on in the “Universe Intro” story and started drawing a different layout. I also made a nice amount of progress on the Final Fight thug sprite set and today’s […]
Filed under: Illmosis updates by James Beaver
Tags: final fight, pixelart
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Last week’s announcement that weekly updates weren’t guaranteed anymore didn’t mean that I wasn’t going to try. In fact, ScrollBoss will get an update later on tonight in an unannounced content crossover weekend. It’s really a coincidence that all of today’s content is beat-em-up video game related. Douglas Bild (Rival Turf, Brawl Brothers) is finally […]
Filed under: Illmosis updates by James Beaver
Tags: final fight, Rushing Beat, sprites, video games
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Trick finally joins Treat in having full-color artwork. I also updated the character profiles for Trick, Treat, Negator and Hostyle. The first three were updated to have the full color artwork, while Trick, Treat and Hostyle have sketches from the year 2000 added to their profile. I also fixed the right fist of theDouglas Bild […]
Filed under: Illmosis updates, Site News by James Beaver
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