The man with the microphone is the legendary Almighty Grandmaster Wizard. He’s as old as he is dangerous. Yes, he’s another character from the “When the War Begins Again” concept and he’s more bugged-out than you could imagine. I’m still working on his design but I figured I could show you this one in it’s […]

Today is a bit busier than usual. First up to bat is another character from the “When the War Begins Again” nonsense that I keep mentioning. His name is Sheriff Warner and this is the face design that you saw me post a few weeks ago. Sean Chan’s pic is now in flat color mode […]

There’s no new art today but there is art that you haven’t seen and art that you mostly won’t see. Yet. Exponent, one of my super-powered characters, gets character profile with a lot of information. There are two old design drawings that will surely make you frown up in the face at how bad they […]

Due to the kind words people had about the pic I drew of Alex from River City Ransom, I finally drew Ryan, the second player of that game. I’m working my butt off on the big July 19th update for ScrollBoss (just a little over a week away!) so I only had enough time for […]

Not much to show here this week except for the update to the M-Wave pic. I did a bit of line cleaning but the main thing is that I redrew the energy trails since the earlier version just looked too plain. It finally has it’s own page, too. I’ve finally made a long overdue upgrade […]

Trick finally joins Treat in having full-color artwork. I also updated the character profiles for Trick, Treat, Negator and Hostyle. The first three were updated to have the full color artwork, while Trick, Treat and Hostyle have sketches from the year 2000 added to their profile. I also fixed the right fist of theDouglas Bild […]

Yes, I’m replacing the CuteNews update post format with WordPress goodness just like I did on ScrollBoss. Many posts will be site updates but there will also be previews, rambles, character explanations and more things that won’t show up on the site’s main menu. Expect more Illmosis bits to be integrated as I work on […]